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 Pendulo Studios: Day One funding campaign

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AdventFan
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PostSubject: Pendulo Studios: Day One funding campaign   Thu Jul 12, 2012 1:39 pm

The Pendulo Studios jump on the crowdfunding train, having started their own campaign related to the game "Day One". It tells the story of Ethan, a young and acid journalist who learns from his doctor that he’s got a terminal disease: he'll be dead before the end of the day. Back home, he finds a capsule and a note: “This will keep you alive 24 extra hours. Come to Paris for more. We’ll find you.”



They're providing a vast array of rewards, including an oldschool "big box" edition of the game, an opportunity to put your own creations (art, music, texts, etc.) in the game, Ethan Grant's Edition of The Devil's Dictionary with his own notes, thoughts and traces of events that happen in the game and even the chance to study a course in Videogame Design thanks to Universidad Complutense de Madrid and become an intern in Pendulo Studios.

Check this out for more: http://www.ulule.com/dayone/
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hatshepsut
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Thu Jul 12, 2012 3:34 pm

Thanks for letting us know AdventFan. A big box reward is very enticing Smile

hatshepsut

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lakerz
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Sun Jul 15, 2012 2:22 am

I like the concept of this. Pendulo Studios does good work from the past titles I've played. But paying $130US for a boxed copy seems a tad extreme. $15US for a digital download though is much more reasonable. I'll most likely commit to that tier at least. Heh, the very top tiers have some unique and crazy bonuses for those high rollers interested!
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AdventFan
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Sun Jul 15, 2012 9:38 am

Update #1: they've started writing the backers' names on the office walls! Also, some backers' avatars and banners cheers
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AdventFan
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Fri Jul 20, 2012 10:09 am

Update #2: the Spanish writer Ramón Cerdà, who claimed one of the 5 "Look mum, that's me" rewards and will appear as an in-game character.

And a new screenshot:
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lakerz
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Sun Jul 22, 2012 12:44 am

That's cool, so glad to see the positive response thus far for this effort. Laughing
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AdventFan
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Mon Jul 23, 2012 8:06 am

Programming update:

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AdventFan
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Fri Jul 27, 2012 5:01 pm

Lots of updates lately:
* The bugger bugmaker
* How to create a good tune?
* Coloring a scene of The Next Big Thing

And the real teaser trailer for the game
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AdventFan
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Wed Aug 01, 2012 10:33 am

Another update:

* Creating SFX
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PostSubject: Re: Pendulo Studios: Day One funding campaign   Today at 2:46 am

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