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 Gameplay Trailer for *Gone Home*

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GreyFuss
Adventurer Extraordinaire


Posts : 1948
Join date : 2009-12-13
Location : Iron Age

PostSubject: Gameplay Trailer for *Gone Home*   Wed Oct 31, 2012 1:27 am

Gone Home - Gameplay Trailer
Web Site

Quote :
Description:
Gone Home simulates exploring an abandoned house to discover the story of the people who lived there.

Gone Home is a first-person game with no combat or puzzles. It is a pure exploration and story discovery game.

Gone Home takes place in 1995. The eldest daughter of the Greenbriar family returns after a year abroad. She expects her parents and sister to greet her. Instead she finds only a mysterious house, filled with secrets. The Greenbriar family has had a very eventful year...

Gone Home is being created by a small team of developers who formerly worked together on the BioShock series, and now share a house in Portland, OR. They are led by Steve Gaynor, the writer and lead designer of the acclaimed Minerva's Den campaign for BioShock 2.

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hatshepsut
Adventurer Extraordinaire


Posts : 3919
Join date : 2009-12-13

PostSubject: Re: Gameplay Trailer for *Gone Home*   Wed Oct 31, 2012 2:22 am

Thanks for letting us know about Gone Home GreyFuss. It looks and sounds very good. Is there a release date for it yet ?

hatshepsut

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She Who Would Be King
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lakerz
Daredevil Pioneer


Posts : 756
Join date : 2009-12-14
Location : Los Angeles, CA

PostSubject: Re: Gameplay Trailer for *Gone Home*   Sun Nov 04, 2012 2:19 am

If 'Gone Home' has even a fraction of the atmosphere of Bioshock, then by all means sign me up! I loved Bioshock, just wandering around the levels was awesome (and creepy).
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PostSubject: Re: Gameplay Trailer for *Gone Home*   Today at 2:51 am

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Gameplay Trailer for *Gone Home*
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